As a tech enthusiast, I was initially thrilled about the release of PlayStation VR2. The prospect of diving into new worlds and experiencing cutting-edge VR technology was enticing. However, as time passed, my excitement dwindled, and my PSVR 2 ended up gathering dust in a closet. Recent revelations from Android Central have shed light on Sony’s waning interest in developing VR games, with only two more titles in the pipeline. This lack of commitment to the platform has painted a bleak picture of the future of PlayStation VR2.
Sony’s handling of the PSVR 2 has been less than satisfactory. Despite the initial hype surrounding titles like Horizon and Resident Evil 4, the lack of significant first-party games and support for popular titles like Astro Bot Rescue Mission has left many gamers disillusioned. The closure of key studios like Firesprite and London Studio, coupled with the absence of compelling VR experiences, has underscored Sony’s neglect of the platform. The promise of 4K gaming and innovative features like eye tracking has remained largely unfulfilled, leaving early adopters like myself feeling let down.
My personal experience with the PSVR 2 mirrored the platform’s struggles. While I dabbled in a few VR games like What The Bat? and Runner, none of them captured my interest long-term. The cumbersome setup process, the limited library of games, and the lack of hand tracking made using the PSVR 2 more of a chore than a pleasure. Despite my initial enthusiasm, I found myself spending mere hours in VR worlds, unable to find a compelling reason to keep coming back for more.
One of the biggest drawbacks of the PSVR 2 was its isolating nature. Tethered to my PS5, I was confined to a single room, unable to interact freely with my surroundings. Unlike Meta’s Quest headsets, which offer more flexibility in movement, the PSVR 2 felt restrictive and confined. The disconnect it created with my partner, who shared our living space, further exacerbated my dissatisfaction with the platform. The inability to make eye contact or engage socially during gaming sessions made me feel alienated and disconnected.
In hindsight, my decision to invest in the PSVR 2 was a misguided one. Sony’s track record of lackluster support for non-console platforms, as exemplified by the PSVR and PlayStation Vita, should have served as a warning sign. The company’s seeming disinterest in cultivating a robust VR ecosystem and its inconsistent approach to platform development left me with a headset that no longer holds any appeal. As Sony prepares to launch an adapter for PC connectivity, I have decided to part ways with my PSVR 2 and move on from a disappointing chapter in my gaming journey.
The underwhelming trajectory of PlayStation VR2 serves as a cautionary tale for gamers and tech enthusiasts alike. While the allure of virtual reality remains strong, the importance of sustained developer support, engaging content, and user-friendly experiences cannot be overstated. As I bid farewell to my PSVR 2, I do so with a sense of resignation and the hope that future VR platforms will learn from the missteps of the past.