In the world of indie game development, inspiration can come from a variety of sources outside of just other games. A recent trend has emerged where developers are sharing the non-game influences behind their projects, shedding light on the diverse range of inspiration that fuels their creativity.
One such example is Dan Martin, the creative mind behind RPG Deathbulge: Battle Of The Bands. Martin cites influences from the popular TV show Peep Show and the quirky Big Mouth Billy Bass, showcasing a blend of humor and nostalgia in his game.
Another intriguing project highlighted in this trend is Over Jump Rally, a Sega Rally homage that draws inspiration from the Manga series Initial D. This unique combination of influences sets the game apart and offers players a fresh experience.
One of the hidden gems that have emerged from this trend is Paleophage, a Dino Crisis homage that was not previously on many people’s radar. By drawing inspiration from a beloved classic, Paleophage has captured the attention of gamers looking for a nostalgic thrill.
Gloomy Juncture is another project that showcases the power of non-game influences. This neo-noir adventure is inspired by iconic films such as Suspiria, Hitchcock, and Requiem For A Dream, creating a dark and atmospheric gaming experience that pushes boundaries.
As the trend of sharing non-game influences continues to grow, it offers a unique insight into the creative process of indie developers. By drawing inspiration from films, books, shows, and real-world events, these developers are able to create truly unique and innovative games that appeal to a diverse audience. This trend not only sheds light on the creative process but also allows gamers to discover hidden gems and experience new and exciting projects.