Game Development

The process of creating demos for big showcases or events within the gaming industry can sometimes be a facade, as revealed in Luke Plunkett’s interview with ‘Albert’, an anonymous industry veteran. The pressure to generate hype often leads to the creation of content that is detached from the actual project’s development stage, resulting in misleading
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The events leading up to the cancellation of the standalone expansion, X7, at ZA/UM were tumultuous, to say the least. It all began with the unexpected departure of setting creator and lead ideasman Robert Kurvitz from the studio, followed by other key leads. Insults were exchanged, fraud allegations surfaced, and the situation quickly spiraled into
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The video game industry has long been plagued by the issue of crunch, where developers are required to work excessive hours in order to meet project deadlines. The director of Baldur’s Gate 3, Swen Vincke, recently admitted that his studio, Larian, also experienced crunch during the development of the game. While he claimed that it
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Microsoft has recently made the shocking decision to shut down multiple game studios, including well-known developers such as Arkane Austin and Tango Gameworks, the creators of Redfall and Hi-Fi Rush, respectively. This news came as a surprise to many in the gaming community and was delivered to the affected staff via an email from Xbox
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